Rendiconti Online della Società Geologica Italiana - Vol. 62/2024

Sustainable City Game: a cardboard game to address Agenda 2030

Alessandra Beccaceci1, Lucia Stacchiotti1,2, Daniela Pennesi1,3 & Eleonora Paris1
1School of Science and Technology, University of Camerino, Italy.
2IC "E. Mestica", Cingoli, Italy.
3IC "Simone de Magistris", Caldarola, Italy.
Corresponding author e-mail: alessandra.beccaceci@unicam.it


Volume: 62/2024
Pages: 59-64

Abstract

The Sustainable City Game (S-CITY GAME) aims to introduce students to the themes of the exploitation and utilization of georesources (water and soil) and to raise their awareness about sustainable lifestyles. S-CITY GAME is a new game developed by authors in the frame of the Agenda 2030, to address topics such as clean water and energy, responsible consumption, actions for climate, circular economy, sustainable cities and communities. This project shows how using a combination of geoscience topics, with inputs from other disciplines, can allow students to increase environmental awareness. In this game, starting from a conventional city, each team follows a path, step by step, towards a sustainable city. The itinerary includes multiple choice quizzes, open tests and word games. The posed questions offer also the possibility to reflect about simple but effective actions to take in everyday life to increase sustainable awareness. Experimentations have been carried out both with teachers and with Italian students (ages 11-14). Results are very satisfying in terms of students’ and teachers’ involvement. Expected outcomes include: a) to learn new concepts related to geosciences and the Agenda 2030; b) to acquire key competences of active citizenship for more sustainable lifestyles; c) to promote pupils’ divergent and critical thinking e) to develop problem-solving skills.

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